type TRectangle = class(TObject)
Rectangle class.
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constructor Create(); |
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destructor Destroy(); override; |
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property Name: String read FName write FName; |
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property TopLeft: TGPSPosition read fTopLeft write fTopLeft; |
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property BottomRight: TGPSPosition read fBottomRight write fBottomRight; |
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property StrokeColor: TColor read fStrokeColor write fStrokeColor; |
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property StrokeOpacity: Double read fStrokeOpacity write fStrokeOpacity; |
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property StrokeWeight: Integer read fStrokeWeight write fStrokeWeight; |
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property FillColor: TColor read fFillColor write fFillColor; |
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property FillOpacity: Double read fFillOpacity write fFillOpacity; |
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property Visible: Boolean read fVisible write fVisible default true; |
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constructor Create(); |
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Constructor. | |
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destructor Destroy(); override; |
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Destructor. | |
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property Name: String read FName write FName; |
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Rectangle name. | |
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property TopLeft: TGPSPosition read fTopLeft write fTopLeft; |
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Top left corner of the rectangle. | |
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property BottomRight: TGPSPosition read fBottomRight write fBottomRight; |
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Bottom right corner of the rectangle. | |
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property StrokeColor: TColor read fStrokeColor write fStrokeColor; |
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Color of the stroke. | |
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property StrokeOpacity: Double read fStrokeOpacity write fStrokeOpacity; |
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Opacity of the stroke. | |
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property StrokeWeight: Integer read fStrokeWeight write fStrokeWeight; |
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Weight of the stroke. | |
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property FillColor: TColor read fFillColor write fFillColor; |
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Fill color of the shape. | |
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property FillOpacity: Double read fFillOpacity write fFillOpacity; |
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Fill opacity of the shape. | |
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property Visible: Boolean read fVisible write fVisible default true; |
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Indicates that the rectangle is visible on the map. | |